C# Class BeardedManStudios.Network.Unity.StartHeadlessLinux

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: drakelinglabs/unityarmada

Public Properties

Property Type Description
host string
playerCount int
port int
protocolType Networking.TransportationProtocolType
proximityBasedUpdates bool
proximityDistance float
sceneName string

Public Methods

Method Description
Start ( ) : void
StartServer ( ) : void

This method is called when the host server button is clicked

Private Methods

Method Description
Awake ( ) : void
Go ( ) : void
LoadScene ( ) : void
RemoveSocketReference ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

StartServer() public method

This method is called when the host server button is clicked
public StartServer ( ) : void
return void

Property Details

host public property

public string host
return string

playerCount public property

public int playerCount
return int

port public property

public int port
return int

protocolType public property

public Networking.TransportationProtocolType protocolType
return Networking.TransportationProtocolType

proximityBasedUpdates public property

public bool proximityBasedUpdates
return bool

proximityDistance public property

public float proximityDistance
return float

sceneName public property

public string sceneName
return string