Property | Type | Description | |
---|---|---|---|
currentVertexData | |||
originalPosBufferBinding | short | ||
parent | Entity | ||
positionBuffer | |||
subEntity | |||
wBuffer |
Method | Description | |
---|---|---|
EntityShadowRenderable ( Entity parent, |
||
EntityShadowRenderable ( Entity parent, |
||
GetWorldTransforms ( |
||
RebindPositionBuffer ( |
Rebind the source positions for temp buffer users.
|
Method | Description | |
---|---|---|
dispose ( bool disposeManagedResources ) : void |
|
public EntityShadowRenderable ( Entity parent, |
||
parent | Entity | |
indexBuffer | ||
vertexData | ||
createSeperateLightCap | bool | |
subEntity | ||
return | System |
public EntityShadowRenderable ( Entity parent, |
||
parent | Entity | |
indexBuffer | ||
vertexData | ||
createSeparateLightCap | bool | |
subEntity | ||
isLightCap | bool | |
return | System |
public GetWorldTransforms ( |
||
matrices | ||
return | void |
public RebindPositionBuffer ( |
||
vertexData | ||
force | bool | |
return | void |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
return | void |
protected VertexData,Axiom.Graphics currentVertexData | ||
return |
protected HardwareVertexBuffer,Axiom.Graphics positionBuffer | ||
return |