C# Class Assets.Environment.Font.Scripts.Font

Inheritance: UnityEngine.MonoBehaviour, IInteractable
Show file Open project: veselin-/Team4BabelGame

Public Properties

Property Type Description
InteractPoints UnityEngine.GameObject[]
Water UnityEngine.GameObject
WaterLevel int

Public Methods

Method Description
CanThisBeInteractedWith ( GameObject pickup ) : bool
FixWater ( ) : void
HasBeenActivated ( ) : bool
Interact ( GameObject pickup ) : GameObject
InteractPosition ( Vector3 ai ) : Vector3
RaiseWater ( ) : void
Start ( ) : void

Method Details

CanThisBeInteractedWith() public method

public CanThisBeInteractedWith ( GameObject pickup ) : bool
pickup UnityEngine.GameObject
return bool

FixWater() public method

public FixWater ( ) : void
return void

HasBeenActivated() public method

public HasBeenActivated ( ) : bool
return bool

Interact() public method

public Interact ( GameObject pickup ) : GameObject
pickup UnityEngine.GameObject
return UnityEngine.GameObject

InteractPosition() public method

public InteractPosition ( Vector3 ai ) : Vector3
ai UnityEngine.Vector3
return UnityEngine.Vector3

RaiseWater() public method

public RaiseWater ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

InteractPoints public property

public GameObject[],UnityEngine InteractPoints
return UnityEngine.GameObject[]

Water public property

public GameObject,UnityEngine Water
return UnityEngine.GameObject

WaterLevel public property

public int WaterLevel
return int