C# Class AcTools.Render.Base.Shaders.EffectDeferredGObject

Inheritance: IEffectWrapper, IEffectMatricesWrapper
Show file Open project: gro-ove/actools Class Usage Examples

Public Properties

Property Type Description
E Effect
FxDiffuseMap EffectResourceVariable
FxMaterial EffectVariable
InputSignaturePNTG ShaderSignature
LayoutPNTG InputLayout
TechStandardDeferred EffectTechnique

Public Methods

Method Description
Dispose ( ) : void
Initialize ( Device device ) : void

Method Details

Dispose() public method

public Dispose ( ) : void
return void

Initialize() public method

public Initialize ( Device device ) : void
device Device
return void

Property Details

E public property

public Effect E
return Effect

FxDiffuseMap public property

public EffectResourceVariable FxDiffuseMap
return EffectResourceVariable

FxMaterial public property

public EffectVariable FxMaterial
return EffectVariable

InputSignaturePNTG public property

public ShaderSignature InputSignaturePNTG
return ShaderSignature

LayoutPNTG public property

public InputLayout LayoutPNTG
return InputLayout

TechStandardDeferred public property

public EffectTechnique TechStandardDeferred
return EffectTechnique