C# Class ARKBreedingStats.CreatureBox

Show file Open project: cadon/ARKStatsExtractor

Public Properties

Property Type Description
maxDomLevel int
parentList List[]
parentListSimilarity List[]

Public Methods

Method Description
Clear ( ) : void
CreatureBox ( ) : System
CreatureBox ( Creature creature ) : System
buttonEdit_Click ( object sender, EventArgs e ) : void
setCreature ( Creature creature ) : void
updateLabel ( ) : void
updateStat ( int stat ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Verwendete Ressourcen bereinigen.

Private Methods

Method Description
InitializeComponent ( ) : void

Erforderliche Methode für die Designerunterstützung. Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.

button1_Click ( object sender, EventArgs e ) : void
buttonCancel_Click ( object sender, EventArgs e ) : void
buttonColor1_Click ( object sender, EventArgs e ) : void
buttonColor2_Click ( object sender, EventArgs e ) : void
buttonColor3_Click ( object sender, EventArgs e ) : void
buttonColor4_Click ( object sender, EventArgs e ) : void
buttonColor5_Click ( object sender, EventArgs e ) : void
buttonColor6_Click ( object sender, EventArgs e ) : void
buttonGender_Click ( object sender, EventArgs e ) : void
buttonStatus_Click ( object sender, EventArgs e ) : void
checkBoxIsBred_CheckedChanged ( object sender, EventArgs e ) : void
chooseColor ( int region, Button sender ) : void
closeSettings ( bool save ) : void
initializeVars ( ) : void
pictureBox1_Click ( object sender, EventArgs e ) : void
populateParentsList ( ) : void
setColorButton ( Button bt, Color cl ) : void

Method Details

Clear() public method

public Clear ( ) : void
return void

CreatureBox() public method

public CreatureBox ( ) : System
return System

CreatureBox() public method

public CreatureBox ( Creature creature ) : System
creature Creature
return System

Dispose() protected method

Verwendete Ressourcen bereinigen.
protected Dispose ( bool disposing ) : void
disposing bool True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.
return void

buttonEdit_Click() public method

public buttonEdit_Click ( object sender, EventArgs e ) : void
sender object
e EventArgs
return void

setCreature() public method

public setCreature ( Creature creature ) : void
creature Creature
return void

updateLabel() public method

public updateLabel ( ) : void
return void

updateStat() public method

public updateStat ( int stat ) : void
stat int
return void

Property Details

maxDomLevel public property

public int maxDomLevel
return int

parentList public property

public List[] parentList
return List[]

parentListSimilarity public property

public List[] parentListSimilarity
return List[]