C# Class AGS.Editor.BuildTargetDebug

Inheritance: BuildTargetBase
Show file Open project: adventuregamestudio/ags

Public Methods

Method Description
Build ( CompileMessages errors, bool forceRebuild ) : bool
GetCompiledPath ( ) : string
GetDebugPath ( ) : string
GetPlatformStandardSubfolders ( ) : string[]
GetRequiredLibraryPaths ( ) : string>.IDictionary

Private Methods

Method Description
CreateDebugFiles ( object parameter ) : object

Method Details

Build() public method

public Build ( CompileMessages errors, bool forceRebuild ) : bool
errors CompileMessages
forceRebuild bool
return bool

GetCompiledPath() public method

public GetCompiledPath ( ) : string
return string

GetDebugPath() public method

public GetDebugPath ( ) : string
return string

GetPlatformStandardSubfolders() public method

public GetPlatformStandardSubfolders ( ) : string[]
return string[]

GetRequiredLibraryPaths() public method

public GetRequiredLibraryPaths ( ) : string>.IDictionary
return string>.IDictionary