C# Class specialAttackController, kaijurising

Inheritance: NetworkBehaviour
Show file Open project: Moehammered/kaijurising

Public Properties

Property Type Description
aoe GameObject
aoeAttack UnityEngine.Rigidbody
specialState KAIJU_SPECIAL_ATTACK

Public Methods

Method Description
activateAOE ( ) : void
activateMantraAbility ( ) : void
activateYumKaxxAbility ( ) : void

Private Methods

Method Description
Cmd_spawnAttack ( ) : void
Update ( ) : void
determinState ( ) : void
identifyKaiju ( string name ) : KAIJU_SPECIAL_ATTACK
selectFunction ( ) : void
selectedKaiju ( KAIJU_SPECIAL_ATTACK kaiju ) : void

Method Details

activateAOE() public method

public activateAOE ( ) : void
return void

activateMantraAbility() public method

public activateMantraAbility ( ) : void
return void

activateYumKaxxAbility() public method

public activateYumKaxxAbility ( ) : void
return void

Property Details

aoe public property

public GameObject aoe
return GameObject

aoeAttack public property

public Rigidbody,UnityEngine aoeAttack
return UnityEngine.Rigidbody

specialState public property

public KAIJU_SPECIAL_ATTACK specialState
return KAIJU_SPECIAL_ATTACK