C# Class WebShooter, WorldsofREM

Inheritance: MonoBehaviour
Show file Open project: jmkmoore/WorldsofREM Class Usage Examples

Public Properties

Property Type Description
gravity float
groundDamping float
inAirDamping float
playTimer float
runSpeed float
shotCooldown float
shotTimer float
webBulletPrefab GameObject

Public Methods

Method Description
Awake ( ) : void
Start ( ) : void
Update ( ) : void
onControllerCollider ( RaycastHit2D hit ) : void
onTriggerEnterEvent ( Collider2D col ) : void
onTriggerExitEvent ( Collider2D col ) : void
shootWeb ( float direction ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

onControllerCollider() public method

public onControllerCollider ( RaycastHit2D hit ) : void
hit UnityEngine.RaycastHit2D
return void

onTriggerEnterEvent() public method

public onTriggerEnterEvent ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

onTriggerExitEvent() public method

public onTriggerExitEvent ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

shootWeb() public method

public shootWeb ( float direction ) : void
direction float
return void

Property Details

gravity public property

public float gravity
return float

groundDamping public property

public float groundDamping
return float

inAirDamping public property

public float inAirDamping
return float

playTimer public property

public float playTimer
return float

runSpeed public property

public float runSpeed
return float

shotCooldown public property

public float shotCooldown
return float

shotTimer public property

public float shotTimer
return float

webBulletPrefab public property

public GameObject webBulletPrefab
return GameObject