Property | Type | Description | |
---|---|---|---|
DefaultWeapon | GameObject | ||
LoadedAmmo | GameObject |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
ChangeWeapon ( string weaponName ) : void | ||
FireWeaponSystem ( ) : IEnumerator |
The actual method that handles the shooting of the currently selected weapon with the currently selected ammo
|
|
HandleWeaponSwitch ( ) : void |