C# Class Waterable, CodeSpells

Inheritance: MonoBehaviour
Show file Open project: srfoster/CodeSpells Class Usage Examples

Public Properties

Property Type Description
beingWatered bool
decreaseWaterlogAmount float
increaseWaterlogAmount float
waterlogAmount float

Public Methods

Method Description
OnTriggerEnter ( Collider collider ) : void
OnTriggerExit ( Collider collider ) : void
Update ( ) : void
isHalfWaterlogged ( ) : bool
isWaterlogged ( ) : bool
onUpdate ( ) : void
waterEffectOnObject ( ) : void

Method Details

OnTriggerEnter() public method

public OnTriggerEnter ( Collider collider ) : void
collider Collider
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider collider ) : void
collider Collider
return void

Update() public method

public Update ( ) : void
return void

isHalfWaterlogged() public method

public isHalfWaterlogged ( ) : bool
return bool

isWaterlogged() public method

public isWaterlogged ( ) : bool
return bool

onUpdate() public method

public onUpdate ( ) : void
return void

waterEffectOnObject() public abstract method

public abstract waterEffectOnObject ( ) : void
return void

Property Details

beingWatered public property

public bool beingWatered
return bool

decreaseWaterlogAmount public property

public float decreaseWaterlogAmount
return float

increaseWaterlogAmount public property

public float increaseWaterlogAmount
return float

waterlogAmount public property

public float waterlogAmount
return float