Property | Type | Description | |
---|---|---|---|
keepVisible | bool | ||
sfxPecaLocalizada | |||
sfxRecursoLocalizado | |||
sight_range | float |
Method | Description | |
---|---|---|
IsVisible ( ) : bool |
Tells if this unit is visible or not
|
|
SetObjectNotVisible ( ) : void |
Set object to not visible
|
|
SetObjectVisible ( ) : void |
Set the object to visible
|
|
Start ( ) : void | ||
Update ( ) : void | ||
getSightRange ( ) : float |
Method | Description | |
---|---|---|
AppearsToEnemy ( ) : bool |
public AudioClip,UnityEngine sfxPecaLocalizada | ||
return |
public AudioClip,UnityEngine sfxRecursoLocalizado | ||
return |