C# Class UseRange, RPGQuest

Show file Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
active bool
ignoreYDistance bool
range float

Public Methods

Method Description
CompareTo ( UseRange, ur ) : bool
GetData ( Hashtable ht ) : Hashtable
InPlayerRange ( GameObject obj, float distance ) : bool
InRange ( Combatant, user, Combatant, target ) : bool
InRange ( float distance ) : bool
SetData ( Hashtable ht ) : void
UseRange ( ) : System.Collections

Method Details

CompareTo() public method

public CompareTo ( UseRange, ur ) : bool
ur UseRange,
return bool

GetData() public method

public GetData ( Hashtable ht ) : Hashtable
ht Hashtable
return Hashtable

InPlayerRange() public static method

public static InPlayerRange ( GameObject obj, float distance ) : bool
obj GameObject
distance float
return bool

InRange() public method

public InRange ( Combatant, user, Combatant, target ) : bool
user Combatant,
target Combatant,
return bool

InRange() public method

public InRange ( float distance ) : bool
distance float
return bool

SetData() public method

public SetData ( Hashtable ht ) : void
ht Hashtable
return void

UseRange() public method

public UseRange ( ) : System.Collections
return System.Collections

Property Details

active public property

public bool active
return bool

ignoreYDistance public property

public bool ignoreYDistance
return bool

range public property

public float range
return float