C# Class UI

Inheritance: MonoBehaviour
Show file Open project: Microsoft/HoloToolkit-Unity Class Usage Examples

Public Properties

Property Type Description
ButtonPanels TabPanel[],
ParentCanvas Canvas
PrefabButton Button
UILayerMask LayerMask

Protected Methods

Method Description
OnDestroy ( ) : void

Private Methods

Method Description
AddButton ( string text, Panels, panel, UnityEngine action ) : void
OnAirTap ( InteractionSourceState state ) : void
OnScanStateChanged ( ) : void
PlaceMenu ( Vector3 position, Vector3 normal, bool needsBillboarding = false ) : void
SetActiveTab ( Panels panel ) : void
SetupMenu ( ) : IEnumerator
SetupMenus ( ) : void
Update_Colors ( ) : void

Method Details

OnDestroy() protected method

protected OnDestroy ( ) : void
return void

Property Details

ButtonPanels public property

public TabPanel[], ButtonPanels
return TabPanel[],

ParentCanvas public property

public Canvas ParentCanvas
return Canvas

PrefabButton public property

public Button PrefabButton
return Button

UILayerMask public property

public LayerMask UILayerMask
return LayerMask