C# Class TriggeredLight, Hero.Coli

Inheritance: TriggeredBehaviour
Show file Open project: CyberCRI/Hero.Coli

Public Properties

Property Type Description
maxIntensity float
tweenSpeed float

Public Methods

Method Description
Update ( ) : void
getIsPlaying ( ) : bool
getIsStarting ( ) : bool
setIsPlaying ( bool b ) : void
triggerExit ( ) : void
triggerStart ( ) : void
triggerStay ( ) : void

Private Methods

Method Description
updateLight ( float val ) : void
updateLightIntensity ( ) : void

Method Details

Update() public method

public Update ( ) : void
return void

getIsPlaying() public method

public getIsPlaying ( ) : bool
return bool

getIsStarting() public method

public getIsStarting ( ) : bool
return bool

setIsPlaying() public method

public setIsPlaying ( bool b ) : void
b bool
return void

triggerExit() public method

public triggerExit ( ) : void
return void

triggerStart() public method

public triggerStart ( ) : void
return void

triggerStay() public method

public triggerStay ( ) : void
return void

Property Details

maxIntensity public property

public float maxIntensity
return float

tweenSpeed public property

public float tweenSpeed
return float