Property | Type | Description | |
---|---|---|---|
_stageToolbarTexturesA | UnityEngine.Texture2D[] | ||
_stageToolbarTexturesB | UnityEngine.Texture2D[] | ||
boundaryModeString | string[] | ||
pitModeString | string[] | ||
pointModeString | string[] | ||
trackModeString | string[] |
Method | Description | |
---|---|---|
OnInspectorGUI ( ) : void |
Method | Description | |
---|---|---|
CleanUp ( ) : void | ||
DrawTrack ( ) : void |
This function renders and controls the layout track function in the menu Users can click place track points into the scene for a quick and easy creation of a track
|
|
NearestmMousePercentage ( ) : float |
Get the nearest point on the track curve to the mouse position We essentailly project the track onto a 2D plane that is the editor camera and then find a point on that
|
|
OnDestroy ( ) : void | ||
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
OnSceneGUI ( ) : void | ||
SceneGUIPointBased ( ) : void | ||
UpdateGui ( ) : void |
Handle GUI changes and repaint requests
|
public static Texture2D[],UnityEngine _stageToolbarTexturesA | ||
return | UnityEngine.Texture2D[] |
public static Texture2D[],UnityEngine _stageToolbarTexturesB | ||
return | UnityEngine.Texture2D[] |