C# Class TowerPlacement, 285_02_FA15G2

Inheritance: MonoBehaviour
Show file Open project: selu285-2015/285_02_FA15G2 Class Usage Examples

Public Properties

Property Type Description
Key string
displayheight float
height float
placeable bool
prefab GameObject
self UnityEngine.MeshRenderer
selfRenderer Renderer
shotgunGuide GameObject
teslaGuide GameObject
tikiGuide GameObject

Public Methods

Method Description
OnTriggerEnter ( Collider other ) : void
OnTriggerExit ( Collider other ) : void
OnTriggerStay ( Collider other ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider other ) : void
other Collider
return void

OnTriggerStay() public method

public OnTriggerStay ( Collider other ) : void
other Collider
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

Key public property

public string Key
return string

displayheight public property

public float displayheight
return float

height public property

public float height
return float

placeable public property

public bool placeable
return bool

prefab public property

public GameObject prefab
return GameObject

self public property

public MeshRenderer,UnityEngine self
return UnityEngine.MeshRenderer

selfRenderer public property

public Renderer selfRenderer
return Renderer

shotgunGuide public property

public GameObject shotgunGuide
return GameObject

teslaGuide public property

public GameObject teslaGuide
return GameObject

tikiGuide public property

public GameObject tikiGuide
return GameObject