C# Class TileTextureManager, UnityPlatformerUtils

Inheritance: MonoBehaviour
Show file Open project: LukeZaz/UnityPlatformerUtils

Public Properties

Property Type Description
cornerBlock Sprite
cornerRotation CornerRotation
eMethods ExtraMethods,
emptyBlock Sprite
endBlock Sprite
endRotation EndRotation
fullBlock Sprite
junctionRotation JunctionRotation
sideBlock Sprite
sideRotation SideRotation
straightBlock Sprite
straightRotation StraightRotation
tBlock Sprite
tagsOfTiles string[]
thinCorner Sprite
thinEmpty Sprite
tileSize float

Public Methods

Method Description
Start ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Property Details

cornerBlock public property

public Sprite cornerBlock
return Sprite

cornerRotation public property

public CornerRotation cornerRotation
return CornerRotation

eMethods public property

public ExtraMethods, eMethods
return ExtraMethods,

emptyBlock public property

public Sprite emptyBlock
return Sprite

endBlock public property

public Sprite endBlock
return Sprite

endRotation public property

public EndRotation endRotation
return EndRotation

fullBlock public property

public Sprite fullBlock
return Sprite

junctionRotation public property

public JunctionRotation junctionRotation
return JunctionRotation

sideBlock public property

public Sprite sideBlock
return Sprite

sideRotation public property

public SideRotation sideRotation
return SideRotation

straightBlock public property

public Sprite straightBlock
return Sprite

straightRotation public property

public StraightRotation straightRotation
return StraightRotation

tBlock public property

public Sprite tBlock
return Sprite

tagsOfTiles public property

public string[] tagsOfTiles
return string[]

thinCorner public property

public Sprite thinCorner
return Sprite

thinEmpty public property

public Sprite thinEmpty
return Sprite

tileSize public property

public float tileSize
return float