C# Class TestMain, client-bench

Inheritance: MonoBehaviour
Show file Open project: juiceboxgames/client-bench Class Usage Examples

Public Properties

Property Type Description
testEngineClass GameObject

Public Methods

Method Description
Start ( ) : void
Update ( ) : void
addTest ( string name, int spriteCount, bool animate, int workload ) : void
handleEnd ( ) : void

Private Methods

Method Description
IEventListener ( IEvent, evt ) : bool

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

addTest() public method

public addTest ( string name, int spriteCount, bool animate, int workload ) : void
name string
spriteCount int
animate bool
workload int
return void

handleEnd() public method

public handleEnd ( ) : void
return void

Property Details

testEngineClass public property

public GameObject testEngineClass
return GameObject