Property | Type | Description | |
---|---|---|---|
testEngineClass | GameObject |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
addTest ( string name, int spriteCount, bool animate, int workload ) : void | ||
handleEnd ( ) : void |
Method | Description | |
---|---|---|
IEventListener ( IEvent, evt ) : bool |
public addTest ( string name, int spriteCount, bool animate, int workload ) : void | ||
name | string | |
spriteCount | int | |
animate | bool | |
workload | int | |
return | void |