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StationaryMonster
C# Class StationaryMonster, DarkDreams
Inheritance:
MonoBehaviour
Show file
Open project: technicalvgda/DarkDreams
Public Properties
Property
Type
Description
canSee
bool
enemyActive
bool
lineCastDistance
float
Public Methods
Method
Description
Activate
( ) :
void
Deactivate
( ) :
void
KillPlayer
( ) :
void
Start
( ) :
void
Update
( ) :
void
Method Details
Activate()
public
method
public
Activate
( ) :
void
return
void
Deactivate()
public
method
public
Deactivate
( ) :
void
return
void
KillPlayer()
public
method
public
KillPlayer
( ) :
void
return
void
Start()
public
method
public
Start
( ) :
void
return
void
Update()
public
method
public
Update
( ) :
void
return
void
Property Details
canSee
public property
public
bool
canSee
return
bool
enemyActive
public property
public
bool
enemyActive
return
bool
lineCastDistance
public property
public
float
lineCastDistance
return
float