C# Class StationaryMonster, DarkDreams

Inheritance: MonoBehaviour
Show file Open project: technicalvgda/DarkDreams

Public Properties

Property Type Description
canSee bool
enemyActive bool
lineCastDistance float

Public Methods

Method Description
Activate ( ) : void
Deactivate ( ) : void
KillPlayer ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

Activate() public method

public Activate ( ) : void
return void

Deactivate() public method

public Deactivate ( ) : void
return void

KillPlayer() public method

public KillPlayer ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

canSee public property

public bool canSee
return bool

enemyActive public property

public bool enemyActive
return bool

lineCastDistance public property

public float lineCastDistance
return float