C# Class SpawnAndGameBehaviour

Inheritance: MonoBehaviour
Show file Open project: LilTsubaki/Les-fragments-d-Erule

Public Properties

Property Type Description
_boardName string
_button GameObject
_player1GameObject GameObject
_player2GameObject GameObject
_prefabEnvironmentName string
_textPlayerToPlace Text
_timerBeforeGameOver float
_uiPlayer1 CharacterHostUI
_uiPlayer2 CharacterHostUI

Public Methods

Method Description
EndOfTurn ( ) : void
Start ( ) : void
Update ( ) : void
UpdatePlaying ( ) : void
UpdateSpawnPositionCharacter ( Character, character ) : void
changeState ( ) : void
resetBoard ( ) : void
tryingToDoSpell ( ) : void

Private Methods

Method Description
EndLoading ( ) : void

Method Details

EndOfTurn() public method

public EndOfTurn ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

UpdatePlaying() public method

public UpdatePlaying ( ) : void
return void

UpdateSpawnPositionCharacter() public method

public UpdateSpawnPositionCharacter ( Character, character ) : void
character Character,
return void

changeState() public method

public changeState ( ) : void
return void

resetBoard() public method

public resetBoard ( ) : void
return void

tryingToDoSpell() public method

public tryingToDoSpell ( ) : void
return void

Property Details

_boardName public property

public string _boardName
return string

_button public property

public GameObject _button
return GameObject

_player1GameObject public property

public GameObject _player1GameObject
return GameObject

_player2GameObject public property

public GameObject _player2GameObject
return GameObject

_prefabEnvironmentName public property

public string _prefabEnvironmentName
return string

_textPlayerToPlace public property

public Text _textPlayerToPlace
return Text

_timerBeforeGameOver public property

public float _timerBeforeGameOver
return float

_uiPlayer1 public property

public CharacterHostUI _uiPlayer1
return CharacterHostUI

_uiPlayer2 public property

public CharacterHostUI _uiPlayer2
return CharacterHostUI