C# Class ScriptedEventTrigger, Adagio

Inheritance: MonoBehaviour
Show file Open project: technicalvgda/Adagio

Public Properties

Property Type Description
currentLevel int
levelActivated int
startedScriptedEvent bool

Public Methods

Method Description
IncreaseLevels ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnTriggerEnter2D ( Collider2D col ) : void
Start ( ) : void
Update ( ) : void

Method Details

IncreaseLevels() public method

public IncreaseLevels ( ) : void
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

currentLevel public property

public int currentLevel
return int

levelActivated public property

public int levelActivated
return int

startedScriptedEvent public property

public bool startedScriptedEvent
return bool