C# Class SceneChangeScript, Heracles

Inheritance: MonoBehaviour
Show file Open project: TrinityUniversityGameDesign/Heracles Class Usage Examples

Public Properties

Property Type Description
instantPlayerOnTouch bool
level string
publicLabel string
stopMusic bool

Public Methods

Method Description
FixedUpdate ( ) : void
OnGUI ( ) : void
OnTriggerEnter2D ( Collider2D other ) : void
OnTriggerExit2D ( ) : void
OnTriggerStay2D ( Collider2D other ) : void
Start ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnGUI() public method

public OnGUI ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( ) : void
return void

OnTriggerStay2D() public method

public OnTriggerStay2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Property Details

instantPlayerOnTouch public property

public bool instantPlayerOnTouch
return bool

level public property

public string level
return string

publicLabel public property

public string publicLabel
return string

stopMusic public property

public bool stopMusic
return bool