Method | Description | |
---|---|---|
initialize ( Hero, playableCell, Vector3 checkpointPosition ) : void | ||
resetCollisionState ( ) : void | ||
setCollidable ( bool collidable ) : void |
Method | Description | |
---|---|---|
OnTriggerExit ( Collider col ) : void | ||
safeInitCollider ( ) : void |
public initialize ( Hero, playableCell, Vector3 checkpointPosition ) : void | ||
playableCell | Hero, | |
checkpointPosition | Vector3 | |
return | void |
public setCollidable ( bool collidable ) : void | ||
collidable | bool | |
return | void |