Property | Type | Description | |
---|---|---|---|
color | Color | ||
def | MonsterDef, | ||
direction | Facing, | ||
display | char | ||
hasTypes | List |
||
health | int | ||
mapScale | float | ||
name | string | ||
offset | Vector3 | ||
positionI | Vector2i, | ||
tintColor | Color |
Method | Description | |
---|---|---|
AddSprite ( string spriteName ) : void | ||
AddType ( RLTypes t ) : void | ||
Attack ( Vector2i, target ) : void | ||
Awake ( ) : void | ||
FinalKill ( AbstractGoTween, t = null ) : void | ||
FinalKillNoAudio ( ) : void | ||
Hide ( ) : void | ||
HideImmediate ( ) : void | ||
Hit ( int hitAmount = 1 ) : void | ||
Kill ( ) : void | ||
PlayHit ( AbstractGoTween, t ) : void | ||
PlayHitAnimation ( AbstractGoTween, t ) : void | ||
PlayHitAnimationHard ( AbstractGoTween, t ) : void | ||
SetPosition ( int x, int y ) : void | ||
SetPositionImmediate ( int x, int y ) : void | ||
SetWating ( ) : void | ||
Show ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
WakeUp ( ) : void |
public AddSprite ( string spriteName ) : void | ||
spriteName | string | |
return | void |
public FinalKill ( AbstractGoTween, t = null ) : void | ||
t | AbstractGoTween, | |
return | void |
public PlayHitAnimation ( AbstractGoTween, t ) : void | ||
t | AbstractGoTween, | |
return | void |
public PlayHitAnimationHard ( AbstractGoTween, t ) : void | ||
t | AbstractGoTween, | |
return | void |
public SetPositionImmediate ( int x, int y ) : void | ||
x | int | |
y | int | |
return | void |