Method |
Description |
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CalculDemiLePlusProche ( float value ) : float |
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CheckJumpState ( ) : void |
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OnPlayerDirectionChanging ( DirectionProperties, dir ) : void |
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OnPlayerEndJump ( ) : void |
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OnPlayerJump ( ) : void |
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OnPlayerWin ( ) : void |
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TreatElement ( ElementObserver, elementObs ) : void |
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TreatObstacleElement ( ElementObserver, elementObs ) : void |
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TreatmentIfObstacle ( EffectTransformation, eTransf ) : void |
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Update ( ) : void |
Called every frame, if the MonoBehaviour is enabled. Apply the effects of the encountered elements and moves the player. |
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