C# Class PhenoSpeed, Hero.Coli

Inheritance: Phenotype
Show file Open project: CyberCRI/Hero.Coli

Public Properties

Property Type Description
add2ndFlagellumThreshold float
add3rdFlagellumThreshold float
centralFlagellum GameObject
leftFlagellum GameObject
lowCC float
lowSpeed float
medCC float
medSpeed float
rem2ndFlagellumThreshold float
rem3rdFlagellumThreshold float
rightFlagellum GameObject

Public Methods

Method Description
StartPhenotype ( ) : void
UpdatePhenotype ( ) : void
getIntensity ( float cc ) : float
initMoleculePhenotype ( ) : void
setBaseSpeed ( float speed ) : void

Private Methods

Method Description
set1Flagella ( ) : void
set2Flagella ( ) : void
set3Flagella ( ) : void
updateFlagellaCount ( float speed ) : void

Method Details

StartPhenotype() public method

public StartPhenotype ( ) : void
return void

UpdatePhenotype() public method

public UpdatePhenotype ( ) : void
return void

getIntensity() public method

public getIntensity ( float cc ) : float
cc float
return float

initMoleculePhenotype() public method

public initMoleculePhenotype ( ) : void
return void

setBaseSpeed() public method

public setBaseSpeed ( float speed ) : void
speed float
return void

Property Details

add2ndFlagellumThreshold public property

public float add2ndFlagellumThreshold
return float

add3rdFlagellumThreshold public property

public float add3rdFlagellumThreshold
return float

centralFlagellum public property

public GameObject centralFlagellum
return GameObject

leftFlagellum public property

public GameObject leftFlagellum
return GameObject

lowCC public property

public float lowCC
return float

lowSpeed public property

public float lowSpeed
return float

medCC public property

public float medCC
return float

medSpeed public property

public float medSpeed
return float

rem2ndFlagellumThreshold public property

public float rem2ndFlagellumThreshold
return float

rem3rdFlagellumThreshold public property

public float rem3rdFlagellumThreshold
return float

rightFlagellum public property

public GameObject rightFlagellum
return GameObject