C# Class PanButton, Adagio

Inheritance: MonoBehaviour
Show file Open project: technicalvgda/Adagio Class Usage Examples

Public Properties

Property Type Description
panTime float
stayTime float
target GameObject

Public Methods

Method Description
LateUpdate ( ) : void
OnTriggerStay2D ( Collider2D c ) : void
startPanBack ( ) : void

Method Details

LateUpdate() public method

public LateUpdate ( ) : void
return void

OnTriggerStay2D() public method

public OnTriggerStay2D ( Collider2D c ) : void
c UnityEngine.Collider2D
return void

startPanBack() public method

public startPanBack ( ) : void
return void

Property Details

panTime public property

public float panTime
return float

stayTime public property

public float stayTime
return float

target public property

public GameObject target
return GameObject