C# Class NonNormalProjectile, WorldsofREM

Inheritance: MonoBehaviour
Show file Open project: jmkmoore/WorldsofREM

Public Properties

Property Type Description
MaxTime float
bulletDamage int
direction float
myType string
timeAlive float
xAngle float
yAngle float

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D other ) : void
Start ( ) : void
Update ( ) : void
setAngle ( float xVector, float yVector ) : void
setDirection ( float directionValue ) : void

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

setAngle() public method

public setAngle ( float xVector, float yVector ) : void
xVector float
yVector float
return void

setDirection() public method

public setDirection ( float directionValue ) : void
directionValue float
return void

Property Details

MaxTime public property

public float MaxTime
return float

bulletDamage public property

public int bulletDamage
return int

direction public property

public float direction
return float

myType public property

public string myType
return string

timeAlive public property

public float timeAlive
return float

xAngle public property

public float xAngle
return float

yAngle public property

public float yAngle
return float