C# Class MultiMachineLevelSettings

Inheritance: MonoBehaviour
Show file Open project: greggman/hft-unity-gamepad Class Usage Examples

Public Properties

Property Type Description
bottomOfLevel Transform
leftEdgeOfLevel Transform
numGames int
rightEdgeOfLevel Transform
spawnPoints Transform[]

Public Methods

Method Description
Awake ( ) : void
Cleanup ( ) : void
OnApplicationExit ( ) : void
OnDestroy ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Cleanup() public method

public Cleanup ( ) : void
return void

OnApplicationExit() public method

public OnApplicationExit ( ) : void
return void

OnDestroy() public method

public OnDestroy ( ) : void
return void

Property Details

bottomOfLevel public property

public Transform bottomOfLevel
return Transform

leftEdgeOfLevel public property

public Transform leftEdgeOfLevel
return Transform

numGames public property

public int numGames
return int

rightEdgeOfLevel public property

public Transform rightEdgeOfLevel
return Transform

spawnPoints public property

public Transform[] spawnPoints
return Transform[]