C# Class MouseInput, GrapplingHookFighters

Inheritance: MonoBehaviour
Show file Open project: PurdueSIGGD/GrapplingHookFighters Class Usage Examples

Public Properties

Property Type Description
mainCam Camera
mousedriver RawMouseDriver.RawMouseDriver
players ArrayList
sensitivity float
singleMouse bool
usesMouse bool

Public Methods

Method Description
Init ( ) : void
Init ( RawMouseDriver raw ) : void
SetUpRound ( ) : void

Private Methods

Method Description
Awake ( ) : void
Cleanup ( ) : void
DisablePlayers ( ) : void
EnablePlayers ( ) : void
GetActiveWindow ( ) : uint
LateUpdate ( ) : void
OnApplicationQuit ( ) : void
SetForegroundWindow ( IntPtr, hWnd ) : bool
Start ( ) : void
resetMouse ( ) : void

Method Details

Init() public method

public Init ( ) : void
return void

Init() public method

public Init ( RawMouseDriver raw ) : void
raw RawMouseDriver
return void

SetUpRound() public method

public SetUpRound ( ) : void
return void

Property Details

mainCam public property

public Camera mainCam
return Camera

mousedriver public property

public RawMouseDriver.RawMouseDriver mousedriver
return RawMouseDriver.RawMouseDriver

players public property

public ArrayList players
return ArrayList

sensitivity public property

public float sensitivity
return float

singleMouse public property

public bool singleMouse
return bool

usesMouse public property

public bool usesMouse
return bool