C# Class MiniGameController

Inheritance: MonoBehaviour
Show file Open project: ferdbold/littleawfuljam2016 Class Usage Examples

Public Properties

Property Type Description
armPierceSpeed float
armSpeed float
canPlantLeftArm bool
canPlantRightArm bool
leftArm GameObject
maxArmY float
maxArmZ float
maxLeftArmX float
maxPitchDifference float
maxRightArmX float
minArmY float
minLeftArmX float
minRightArmX float
rightArm GameObject
targetHealth int
timeToEnter float
timeToExitWound float

Public Methods

Method Description
IsAttackingLeft ( ) : bool
IsAttackingRight ( ) : bool
IsKillable ( ) : bool

Private Methods

Method Description
AudioFeedback ( ) : void

Méthode qui effectue le feedback audio yo

Awake ( ) : void
ClawsInputs ( ) : void

On call cette fonction dans update pour les inputs des gachettes avec les griffes du paresseux

PulseBlood ( ) : void
Start ( ) : void
SticksInputs ( ) : void

On traite tous les inputs des sticks afin d'effectuer le déplacement des mains du paresseux

Update ( ) : void
UpdateUI ( ) : void

Method Details

IsAttackingLeft() public method

public IsAttackingLeft ( ) : bool
return bool

IsAttackingRight() public method

public IsAttackingRight ( ) : bool
return bool

IsKillable() public method

public IsKillable ( ) : bool
return bool

Property Details

armPierceSpeed public property

public float armPierceSpeed
return float

armSpeed public property

public float armSpeed
return float

canPlantLeftArm public property

public bool canPlantLeftArm
return bool

canPlantRightArm public property

public bool canPlantRightArm
return bool

leftArm public property

public GameObject leftArm
return GameObject

maxArmY public property

public float maxArmY
return float

maxArmZ public property

public float maxArmZ
return float

maxLeftArmX public property

public float maxLeftArmX
return float

maxPitchDifference public property

public float maxPitchDifference
return float

maxRightArmX public property

public float maxRightArmX
return float

minArmY public property

public float minArmY
return float

minLeftArmX public property

public float minLeftArmX
return float

minRightArmX public property

public float minRightArmX
return float

rightArm public property

public GameObject rightArm
return GameObject

targetHealth public property

public int targetHealth
return int

timeToEnter public property

public float timeToEnter
return float

timeToExitWound public property

public float timeToExitWound
return float