C# Class LoadXmlSettings, Elemental

Inheritance: MonoBehaviour
Show file Open project: CodeStrumpet/Elemental

Public Properties

Property Type Description
autoLoad bool
mainCameraObject GameObject
meshObject GameObject
xmlFilename string

Public Methods

Method Description
Load ( ) : void
ReadOrthographicSize ( XmlTextReader textReader, GameObject go ) : void
ReadPosition ( XmlTextReader textReader, GameObject go ) : void
ReadRotation ( XmlTextReader textReader, GameObject go ) : void
ReadScale ( XmlTextReader textReader, GameObject go ) : void
ReadTransform ( XmlTextReader textReader, GameObject go ) : void
ScanToNode ( XmlTextReader textReader, string name ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
CheckCurrentNode ( XmlTextReader textReader, string name ) : bool
GetFloat ( XmlTextReader textReader ) : float

Method Details

Load() public method

public Load ( ) : void
return void

ReadOrthographicSize() public method

public ReadOrthographicSize ( XmlTextReader textReader, GameObject go ) : void
textReader XmlTextReader
go GameObject
return void

ReadPosition() public method

public ReadPosition ( XmlTextReader textReader, GameObject go ) : void
textReader XmlTextReader
go GameObject
return void

ReadRotation() public method

public ReadRotation ( XmlTextReader textReader, GameObject go ) : void
textReader XmlTextReader
go GameObject
return void

ReadScale() public method

public ReadScale ( XmlTextReader textReader, GameObject go ) : void
textReader XmlTextReader
go GameObject
return void

ReadTransform() public method

public ReadTransform ( XmlTextReader textReader, GameObject go ) : void
textReader XmlTextReader
go GameObject
return void

ScanToNode() public method

public ScanToNode ( XmlTextReader textReader, string name ) : void
textReader XmlTextReader
name string
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

autoLoad public property

public bool autoLoad
return bool

mainCameraObject public property

public GameObject mainCameraObject
return GameObject

meshObject public property

public GameObject meshObject
return GameObject

xmlFilename public property

public string xmlFilename
return string