C# Class Level03DetonateNuke, cod-of-duty

Inheritance: MonoBehaviour, MissionStep
Show file Open project: rje/cod-of-duty

Public Properties

Property Type Description
m_hud HUD,
m_laptop UseTrigger
m_storyHud StoryHUD
m_storyText string
m_tracker MissionTracker

Public Methods

Method Description
CheckRequirements ( ) : void
DoneWithStory ( ) : void
OnCompletion ( ) : void
OnStart ( ) : void
StopDeathCodAttacking ( bool val ) : void
StopMotherAttacking ( bool val ) : void

Method Details

CheckRequirements() public method

public CheckRequirements ( ) : void
return void

DoneWithStory() public method

public DoneWithStory ( ) : void
return void

OnCompletion() public method

public OnCompletion ( ) : void
return void

OnStart() public method

public OnStart ( ) : void
return void

StopDeathCodAttacking() public method

public StopDeathCodAttacking ( bool val ) : void
val bool
return void

StopMotherAttacking() public method

public StopMotherAttacking ( bool val ) : void
val bool
return void

Property Details

m_hud public property

public HUD, m_hud
return HUD,

m_laptop public property

public UseTrigger m_laptop
return UseTrigger

m_storyHud public property

public StoryHUD m_storyHud
return StoryHUD

m_storyText public property

public string m_storyText
return string

m_tracker public property

public MissionTracker m_tracker
return MissionTracker