C# Class JoystickMovement, kaijurising

Inheritance: MonoBehaviour
Show file Open project: Moehammered/kaijurising Class Usage Examples

Public Properties

Property Type Description
isInputReceived bool
joystick Transform
joystickDirection Vector3
joystickOrigin Transform
playerAnimations AbstractPlayerAnimations,
playerCamera Transform
untiltedPlayerCamera Transform

Public Methods

Method Description
enableInput ( ) : void
movement ( Vector3 newJoyStickDirection ) : void

Private Methods

Method Description
FixedUpdate ( ) : void
Update ( ) : void
disableInput ( ) : void
joystickInput ( ) : void

Method Details

enableInput() public method

public enableInput ( ) : void
return void

movement() public method

public movement ( Vector3 newJoyStickDirection ) : void
newJoyStickDirection Vector3
return void

Property Details

isInputReceived public property

public bool isInputReceived
return bool

joystick public property

public Transform joystick
return Transform

joystickDirection public property

public Vector3 joystickDirection
return Vector3

joystickOrigin public property

public Transform joystickOrigin
return Transform

playerAnimations public property

public AbstractPlayerAnimations, playerAnimations
return AbstractPlayerAnimations,

playerCamera public property

public Transform playerCamera
return Transform

untiltedPlayerCamera public property

public Transform untiltedPlayerCamera
return Transform