C# Class ItemBox, GrapplingHookFighters

Inheritance: MonoBehaviour
Show file Open project: PurdueSIGGD/GrapplingHookFighters Class Usage Examples

Public Properties

Property Type Description
callsFunction bool
dropsAutomatically bool
items GameObject[]
openSprite Sprite
randomDispersion bool
timeTillReset float
useString string
used bool

Public Methods

Method Description
DropItem ( ) : void
Start ( ) : void
Update ( ) : void
use ( ) : void

Method Details

DropItem() public method

public DropItem ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

use() public method

public use ( ) : void
return void

Property Details

callsFunction public property

public bool callsFunction
return bool

dropsAutomatically public property

public bool dropsAutomatically
return bool

items public property

public GameObject[] items
return GameObject[]

openSprite public property

public Sprite openSprite
return Sprite

randomDispersion public property

public bool randomDispersion
return bool

timeTillReset public property

public float timeTillReset
return float

useString public property

public string useString
return string

used public property

public bool used
return bool