C# Class HudDisplay, squirrel-simulator

Inheritance: MonoBehaviour
Show file Open project: ZackAdams/squirrel-simulator Class Usage Examples

Public Properties

Property Type Description
alertMessage GUIText
currentTime float
displayTimer GUIText
fallTimelimit float
familyTree SelectableFamilyTree,
hunger GUIText
isWinter bool
moundController MoundController,
nutController NutController,
nutsCollected GUIText
player CharacterStats,
showStats bool
terrain Terrain
winterMaterial Material
winterTimelimit float

Private Methods

Method Description
OnGUI ( ) : void
Start ( ) : void
Update ( ) : void
endGame ( string _message ) : void
nutSetText ( int nuts ) : void
resetTimer ( ) : void
setTimerText ( float time ) : void
switchToWinter ( ) : void

Property Details

alertMessage public property

public GUIText alertMessage
return GUIText

currentTime public property

public float currentTime
return float

displayTimer public property

public GUIText displayTimer
return GUIText

fallTimelimit public property

public float fallTimelimit
return float

familyTree public property

public SelectableFamilyTree, familyTree
return SelectableFamilyTree,

hunger public property

public GUIText hunger
return GUIText

isWinter public static property

public static bool isWinter
return bool

moundController public property

public MoundController, moundController
return MoundController,

nutController public property

public NutController, nutController
return NutController,

nutsCollected public property

public GUIText nutsCollected
return GUIText

player public property

public CharacterStats, player
return CharacterStats,

showStats public property

public bool showStats
return bool

terrain public property

public Terrain terrain
return Terrain

winterMaterial public property

public Material winterMaterial
return Material

winterTimelimit public property

public float winterTimelimit
return float