C# Class GoLine, Unity3D-DXF-Viewer

Inheritance: MonoBehaviour, IResizeObject
Show file Open project: TimChen44/Unity3D-DXF-Viewer

Public Properties

Property Type Description
ZoomAdjust float
c8 string
gg GoLayer,
lr UnityEngine.LineRenderer

Public Methods

Method Description
Awake ( ) : void
HideOrShow ( ) : void
Set ( DXFStructure dxf, LINE item, float ScaleX = 1, float ScaleY = 1 ) : void
Set ( DXFStructure dxf, P2D P1, P2D P2, GoLayer, goLayer, float ScaleX = 1, float ScaleY = 1 ) : void
SetSetWidth ( ) : void
ToMax ( ) : void
ToMin ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

HideOrShow() public method

public HideOrShow ( ) : void
return void

Set() public method

public Set ( DXFStructure dxf, LINE item, float ScaleX = 1, float ScaleY = 1 ) : void
dxf DXFConvert.DXFStructure
item DXFConvert.LINE
ScaleX float
ScaleY float
return void

Set() public method

public Set ( DXFStructure dxf, P2D P1, P2D P2, GoLayer, goLayer, float ScaleX = 1, float ScaleY = 1 ) : void
dxf DXFConvert.DXFStructure
P1 P2D
P2 P2D
goLayer GoLayer,
ScaleX float
ScaleY float
return void

SetSetWidth() public method

public SetSetWidth ( ) : void
return void

ToMax() public method

public ToMax ( ) : void
return void

ToMin() public method

public ToMin ( ) : void
return void

Property Details

ZoomAdjust public property

public float ZoomAdjust
return float

c8 public property

public string c8
return string

gg public property

public GoLayer, gg
return GoLayer,

lr public property

public LineRenderer,UnityEngine lr
return UnityEngine.LineRenderer