C# Class GameLoopBehavior, GGJ-2016

Inheritance: MonoBehaviour
Show file Open project: BretHudson/GGJ-2016

Public Properties

Property Type Description
CoinsSound UnityEngine.AudioClip
CurrentState GameStates,
ExplorerPrefabs Something[],
GoldPile GameObject
LaserSound AudioClip
RumbleSound AudioClip
SceneObject GameObject
Screams AudioClip[]
TribeMemberPrefabs Something[]
minSwipeDistX float
minSwipeDistY float

Public Methods

Method Description
FixedUpdate ( ) : void
OnGUI ( ) : void
Start ( ) : void
Update ( ) : void
_AddedToPot ( MessageAddedToPot msg ) : void

Private Methods

Method Description
AddInputToQueue ( ) : void
AddToScore ( ) : IEnumerator
ChangeState ( GameStates, state ) : void
EndRound ( ) : IEnumerator
GameOver ( ) : IEnumerator
GetTitle ( int n ) : string
KillExplorer ( ) : IEnumerator
PlayerDance ( ) : IEnumerator
Setup ( ) : IEnumerator
StartCoroutine ( IEnumerator i ) : Coroutine
StartRound ( ) : IEnumerator
TribeDance ( ) : IEnumerator

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnGUI() public method

public OnGUI ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

_AddedToPot() public method

public _AddedToPot ( MessageAddedToPot msg ) : void
msg MessageAddedToPot
return void

Property Details

CoinsSound public property

public AudioClip,UnityEngine CoinsSound
return UnityEngine.AudioClip

CurrentState public property

public GameStates, CurrentState
return GameStates,

ExplorerPrefabs public property

public Something[], ExplorerPrefabs
return Something[],

GoldPile public property

public GameObject GoldPile
return GameObject

LaserSound public property

public AudioClip LaserSound
return AudioClip

RumbleSound public property

public AudioClip RumbleSound
return AudioClip

SceneObject public property

public GameObject SceneObject
return GameObject

Screams public property

public AudioClip[] Screams
return AudioClip[]

TribeMemberPrefabs public property

public Something[] TribeMemberPrefabs
return Something[]

minSwipeDistX public property

public float minSwipeDistX
return float

minSwipeDistY public property

public float minSwipeDistY
return float