C# Class ForgeNetworkingEditor.ForgeEditorDisplayObject

Show file Open project: drakelinglabs/unityarmada

Public Properties

Property Type Description
DisplayImage UnityEngine.Texture2D
DisplayInfo string
DisplayInfoType DisplayType,
storedBytes byte[]

Public Methods

Method Description
Display ( Rect position ) : void
ForgeEditorDisplayObject ( string info, DisplayType, type, GUIStyle bold, GUIStyle regular ) : BeardedManStudios.Network
GetAssetstore ( Rect position ) : void
GetHeader ( ) : void
GetParagraph ( ) : void
GetVideo ( Rect position ) : void
ImageReady ( ) : bool
LoadImage ( ) : void

Private Methods

Method Description
RetreiveImageAssetResponse ( object data ) : void
RetreiveImageResponse ( object data ) : void

Method Details

Display() public method

public Display ( Rect position ) : void
position Rect
return void

ForgeEditorDisplayObject() public method

public ForgeEditorDisplayObject ( string info, DisplayType, type, GUIStyle bold, GUIStyle regular ) : BeardedManStudios.Network
info string
type DisplayType,
bold GUIStyle
regular GUIStyle
return BeardedManStudios.Network

GetAssetstore() public method

public GetAssetstore ( Rect position ) : void
position Rect
return void

GetHeader() public method

public GetHeader ( ) : void
return void

GetParagraph() public method

public GetParagraph ( ) : void
return void

GetVideo() public method

public GetVideo ( Rect position ) : void
position Rect
return void

ImageReady() public method

public ImageReady ( ) : bool
return bool

LoadImage() public method

public LoadImage ( ) : void
return void

Property Details

DisplayImage public property

public Texture2D,UnityEngine DisplayImage
return UnityEngine.Texture2D

DisplayInfo public property

public string DisplayInfo
return string

DisplayInfoType public property

public DisplayType, DisplayInfoType
return DisplayType,

storedBytes public property

public byte[] storedBytes
return byte[]