Property | Type | Description | |
---|---|---|---|
Spawnner | GameObject | ||
airEnemy | Transform | ||
enemy | Transform | ||
fireEnemy | Transform | ||
flySpawn1 | GameObject | ||
flySpawn2 | GameObject | ||
randomEnemy | int | ||
randomSpawn | int | ||
timer | float | ||
x | bool |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
Spawn ( ) : IEnumerator |