C# Class ExtendedEvent.Parameter, Unity3D-ExtendedEvent

Show file Open project: Thundernerd/Unity3D-ExtendedEvent Class Usage Examples

Public Properties

Property Type Description
AnimationCurveValue UnityEngine.AnimationCurve
BoolValue bool
BoundsValue Bounds
ColorValue Color
DisplayName string
DoubleValue double
EnumNames string[]
EnumValue int
FloatValue float
IntValue int
LongValue long
MatrixValue Matrix4x4
Name string
ObjectValue UnityEngine.Object
QuaternionValue Quaternion
RectValue Rect
RepresentableType string
StringValue string
Type Type
TypeName string
Vector2Value Vector2
Vector3Value Vector3
Vector4Value Vector4

Public Methods

Method Description
GetValue ( ) : object
Initialize ( ) : void
LoadDefaultValue ( ) : void
LoadType ( ) : void
Parameter ( ) : System
Parameter ( ParameterInfo info ) : System
SetDisplayName ( ) : void
ToString ( ) : string

Method Details

GetValue() public method

public GetValue ( ) : object
return object

Initialize() public method

public Initialize ( ) : void
return void

LoadDefaultValue() public method

public LoadDefaultValue ( ) : void
return void

LoadType() public method

public LoadType ( ) : void
return void

Parameter() public method

public Parameter ( ) : System
return System

Parameter() public method

public Parameter ( ParameterInfo info ) : System
info ParameterInfo
return System

SetDisplayName() public method

public SetDisplayName ( ) : void
return void

ToString() public method

public ToString ( ) : string
return string

Property Details

AnimationCurveValue public property

public AnimationCurve,UnityEngine AnimationCurveValue
return UnityEngine.AnimationCurve

BoolValue public property

public bool BoolValue
return bool

BoundsValue public property

public Bounds BoundsValue
return Bounds

ColorValue public property

public Color ColorValue
return Color

DisplayName public property

public string DisplayName
return string

DoubleValue public property

public double DoubleValue
return double

EnumNames public property

public string[] EnumNames
return string[]

EnumValue public property

public int EnumValue
return int

FloatValue public property

public float FloatValue
return float

IntValue public property

public int IntValue
return int

LongValue public property

public long LongValue
return long

MatrixValue public property

public Matrix4x4 MatrixValue
return Matrix4x4

Name public property

public string Name
return string

ObjectValue public property

public Object,UnityEngine ObjectValue
return UnityEngine.Object

QuaternionValue public property

public Quaternion QuaternionValue
return Quaternion

RectValue public property

public Rect RectValue
return Rect

RepresentableType public property

public string RepresentableType
return string

StringValue public property

public string StringValue
return string

Type public property

public Type Type
return Type

TypeName public property

public string TypeName
return string

Vector2Value public property

public Vector2 Vector2Value
return Vector2

Vector3Value public property

public Vector3 Vector3Value
return Vector3

Vector4Value public property

public Vector4 Vector4Value
return Vector4