C# Class EnemyManager, SurvivalGame

Inheritance: MonoBehaviour
Show file Open project: sea1and/SurvivalGame Class Usage Examples

Public Properties

Property Type Description
enemy GameObject
playerHealth PlayerHealth
spawnPoints Transform[]
spawnTime float

Public Methods

Method Description
Start ( ) : void

Private Methods

Method Description
Spawn ( ) : IEnumerator

Method Details

Start() public method

public Start ( ) : void
return void

Property Details

enemy public property

public GameObject enemy
return GameObject

playerHealth public property

public PlayerHealth playerHealth
return PlayerHealth

spawnPoints public property

public Transform[] spawnPoints
return Transform[]

spawnTime public property

public float spawnTime
return float