C# Class DropMe, Holdout

Inheritance: MonoBehaviour, IDropHandler, IPointerEnterHandler, IPointerExitHandler
Show file Open project: MaddJhin/Holdout Class Usage Examples

Public Properties

Property Type Description
containerImage Image
highlightColor Color
receivingImage Image
slotIndex int

Public Methods

Method Description
OnDrop ( PointerEventData data ) : void
OnEnable ( ) : void
OnPointerEnter ( PointerEventData data ) : void
OnPointerExit ( PointerEventData data ) : void

Private Methods

Method Description
GetDropIndex ( PointerEventData data ) : int
GetDropSprite ( PointerEventData data ) : Sprite

Method Details

OnDrop() public method

public OnDrop ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

OnEnable() public method

public OnEnable ( ) : void
return void

OnPointerEnter() public method

public OnPointerEnter ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

OnPointerExit() public method

public OnPointerExit ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

Property Details

containerImage public property

public Image containerImage
return Image

highlightColor public property

public Color highlightColor
return Color

receivingImage public property

public Image receivingImage
return Image

slotIndex public property

public int slotIndex
return int