C# Class DialogueScript, Heracles

Inheritance: MonoBehaviour
Show file Open project: TrinityUniversityGameDesign/Heracles Class Usage Examples

Public Properties

Property Type Description
fontRes Font
fontSize int
localx float
localy float
message string
messageWidth int
numberOfLines int
oneUse bool

Public Methods

Method Description
DispRoutine ( ) : IEnumerator
DisplayMessage ( string newMessage, int lineHt ) : void
NewDispRoutine ( string newMessage ) : IEnumerator
OnTriggerEnter2D ( Collider2D other ) : void
OnTriggerExit2D ( Collider2D other ) : void
Start ( ) : void
Update ( ) : void
WriteText ( string lines ) : IEnumerator

Method Details

DispRoutine() public method

public DispRoutine ( ) : IEnumerator
return IEnumerator

DisplayMessage() public method

public DisplayMessage ( string newMessage, int lineHt ) : void
newMessage string
lineHt int
return void

NewDispRoutine() public method

public NewDispRoutine ( string newMessage ) : IEnumerator
newMessage string
return IEnumerator

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

WriteText() public method

public WriteText ( string lines ) : IEnumerator
lines string
return IEnumerator

Property Details

fontRes public property

public Font fontRes
return Font

fontSize public property

public int fontSize
return int

localx public property

public float localx
return float

localy public property

public float localy
return float

message public property

public string message
return string

messageWidth public property

public int messageWidth
return int

numberOfLines public property

public int numberOfLines
return int

oneUse public property

public bool oneUse
return bool