C# Class DialoguePositionData, RPGQuest

Inheritance: BaseData
Show file Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
box UnityEngine.Texture2D[]
focusBox UnityEngine.Texture2D[]
position DialoguePosition[],
preloadIndex int

Public Methods

Method Description
AddDialoguePos ( string n ) : void
Copy ( int index ) : void
DialoguePositionData ( ) : System.Collections
GetCopy ( int index ) : DialoguePosition,
HasNextPreload ( ) : bool
LoadData ( ) : void
PreloadBoxes ( ) : void
PreloadNext ( ) : void
RemoveData ( int index ) : void
SaveData ( ) : void

Method Details

AddDialoguePos() public method

public AddDialoguePos ( string n ) : void
n string
return void

Copy() public method

public Copy ( int index ) : void
index int
return void

DialoguePositionData() public method

public DialoguePositionData ( ) : System.Collections
return System.Collections

GetCopy() public method

public GetCopy ( int index ) : DialoguePosition,
index int
return DialoguePosition,

HasNextPreload() public method

public HasNextPreload ( ) : bool
return bool

LoadData() public method

public LoadData ( ) : void
return void

PreloadBoxes() public method

public PreloadBoxes ( ) : void
return void

PreloadNext() public method

public PreloadNext ( ) : void
return void

RemoveData() public method

public RemoveData ( int index ) : void
index int
return void

SaveData() public method

public SaveData ( ) : void
return void

Property Details

box public property

public Texture2D[],UnityEngine box
return UnityEngine.Texture2D[]

focusBox public property

public Texture2D[],UnityEngine focusBox
return UnityEngine.Texture2D[]

position public property

public DialoguePosition[], position
return DialoguePosition[],

preloadIndex public property

public int preloadIndex
return int