Property | Type | Description | |
---|---|---|---|
Damage | TakeDamage, | ||
Life | CharacterHealth, | ||
Motor | CharacterMotor2, | ||
RocketPack | bool | ||
Shot | CharacterShot, | ||
SpikeArmor | bool | ||
SuperArmor | bool |
Method | Description | |
---|---|---|
OnTriggerEnter ( Collider collider ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
RegenArmor ( ) : IEnumerator |
public OnTriggerEnter ( Collider collider ) : void | ||
collider | Collider | |
return | void |