C# Class CerberusFireball, Heracles

Inheritance: MonoBehaviour
Show file Open project: TrinityUniversityGameDesign/Heracles

Public Properties

Property Type Description
initDest Vector3
life int
speed float

Public Methods

Method Description
FixedUpdate ( ) : void
OnTriggerEnter2D ( Collider2D otherCollider ) : void
Start ( ) : void
headRight ( ) : void
moveToDestination ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D otherCollider ) : void
otherCollider UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

headRight() public method

public headRight ( ) : void
return void

moveToDestination() public method

public moveToDestination ( ) : void
return void

Property Details

initDest public property

public Vector3 initDest
return Vector3

life public property

public int life
return int

speed public property

public float speed
return float