C# Class BossFlipScript, scriptcaster

Inheritance: MonoBehaviour
Show file Open project: crazymeeshu/scriptcaster

Public Properties

Property Type Description
shouldFlip bool
shouldMove bool

Public Methods

Method Description
OnCollisionExit2D ( Collision2D col ) : void
OnCollisionStay2D ( Collision2D col ) : void
OnTriggerExit2D ( Collider2D col ) : void
OnTriggerStay2D ( Collider2D col ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
flipWait ( ) : IEnumerator

Method Details

OnCollisionExit2D() public method

public OnCollisionExit2D ( Collision2D col ) : void
col Collision2D
return void

OnCollisionStay2D() public method

public OnCollisionStay2D ( Collision2D col ) : void
col Collision2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

OnTriggerStay2D() public method

public OnTriggerStay2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

shouldFlip public property

public bool shouldFlip
return bool

shouldMove public property

public bool shouldMove
return bool