Property | Type | Description | |
---|---|---|---|
attackStarted | bool | ||
canbreakwall | bool | ||
health | float | ||
healthbar | GameObject | ||
isattacking | bool | ||
maxhealth | float | ||
stunned | bool |
Method | Description | |
---|---|---|
SetHealth ( float newhealth ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
Win ( ) : IEnumerator |