Property | Type | Description | |
---|---|---|---|
playerCamera | GameObject |
Method | Description | |
---|---|---|
Transition ( GameObject destination, GameObject direction ) : void | ||
Transition ( int nextScene ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
BlinkTransition ( int nextScene, bool newScene, Vector3 destination, Vector3 direction ) : IEnumerator | ||
FirstOpenEyes ( ) : IEnumerator | ||
OnLevelWasLoaded ( int level ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
WaitForKeyDown ( ) : IEnumerator |
public Transition ( GameObject destination, GameObject direction ) : void | ||
destination | GameObject | |
direction | GameObject | |
return | void |